RULES
• Players can move up to 3 spaces per turn •
• Landing directly on a weapon will pick it up and drop your old one •
• If a player moves into a square touching another player a battle ensues •
• The player on turn attacks first, then the defending player retaliates •
• At end of turn a player can choose to raise their shield until their next turn •
• A raised shield reduces attack damage by half, but does not allow retalliation •
• The last critter standing wins •
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